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Stylized Cop
Texure - 1 x 2048 Polycount 11k tris
This character was a great experiment in stylization. I wanted to really push the body proportions making him overly topheavy. Another goal in the creation of this character was to model a face that was highly expressive, this of course flowed over to the rigging stage. I had great fun with the texture painting on this one as there are a few different materials that I needed to achieve.
Diffuse
Normal
Specular
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